#!/usr/bin/env python3
"""
Hyprland monitor manager — WYSIWYG curses TUI.

Keys (normal mode):
  Tab / Shift+Tab   cycle selected monitor
  h j k l           move monitor (50 px)
  H J K L           move monitor (10 px fine)
  u / i             rotate CCW / CW
  t / g             scale up / scale down (valid Hyprland steps)
  m                 toggle mirror (pick target) / un-mirror
  n / N             cycle display mode forward / backward
  s                 save to hypr/usr/monitors.lua
  Enter             save & quit
  q / Esc           quit (prompts if unsaved changes)

Mirror-pick mode:
  Tab / Shift+Tab   cycle target
  Enter             confirm
  Esc               cancel
"""

import curses
import json
import math
import os
import re
import subprocess
import sys
from dataclasses import dataclass, field
from pathlib import Path
from typing import List, Optional

# ---------------------------------------------------------------------------
# Constants
# ---------------------------------------------------------------------------

# The live config Hyprland actually loads (hyprland.lua does `require("usr.monitors")`,
# which resolves to ~/.config/hypr/usr/monitors.lua). Writing here means `hyprctl
# reload` applies the layout immediately. The Dotfiles repo copy is the deploy
# source and is intentionally NOT written by this tool.
MONITORS_LUA = Path.home() / ".config/hypr/usr/monitors.lua"
MOVE_STEP       = 50
MOVE_STEP_FINE  = 10
MIN_SCALE       = 0.25
MAX_SCALE       = 4.0
_SCALE_MAX_DENOM = 6   # max denominator when enumerating valid Hyprland scales
MIN_BOX_W       = 14
MIN_BOX_H       = 4
INFO_W          = 32
STATUS_ROWS     = 2   # status + help rows at the bottom
MAX_RESOLVE_ITERS = 8 # auto-resolve nudges before giving up

TRANSFORM_LABEL = {
    0: "↕ 0°",
    1: "↻ 90°",
    2: "↕ 180°",
    3: "↺ 90°",
    4: "⇔ 0°",
    5: "⇔↻ 90°",
    6: "⇔ 180°",
    7: "⇔↺ 90°",
}

_MODE_RE = re.compile(r"(\d+)x(\d+)@([\d.]+)Hz")

# ---------------------------------------------------------------------------
# Rotation helpers
# ---------------------------------------------------------------------------

def rotate_cw(t: int) -> int:
    return (t & 4) | ((t + 1) & 3)

def rotate_ccw(t: int) -> int:
    return (t & 4) | ((t - 1) & 3)

# ---------------------------------------------------------------------------
# Scale helpers
# ---------------------------------------------------------------------------

def valid_scales(width: int, height: int) -> List[float]:
    """Return sorted list of scales valid for (width, height).

    A scale s = p/q (in lowest terms) is valid iff both width/s and height/s
    are integers, i.e. p divides gcd(width, height).  We limit q ≤
    _SCALE_MAX_DENOM to keep the step count practical (~20 steps per monitor).
    """
    g = math.gcd(width, height)
    divisors = [k for k in range(1, g + 1) if g % k == 0]
    result: set = set()
    for p in divisors:
        for q in range(1, _SCALE_MAX_DENOM + 1):
            if math.gcd(p, q) != 1:
                continue
            s = p / q
            if MIN_SCALE <= s <= MAX_SCALE:
                result.add(round(s, 10))
    return sorted(result)

# ---------------------------------------------------------------------------
# Data model
# ---------------------------------------------------------------------------

@dataclass
class MonitorState:
    name: str
    x: int
    y: int
    width: int
    height: int
    refresh_rate: float
    transform: int
    scale: float
    mirror_of: str
    available_modes: List[str]
    mode_index: int
    dirty: bool = False

    @property
    def logical_width(self) -> int:
        if (self.transform & 3) in (1, 3):
            return round(self.height / self.scale)
        return round(self.width / self.scale)

    @property
    def logical_height(self) -> int:
        if (self.transform & 3) in (1, 3):
            return round(self.width / self.scale)
        return round(self.height / self.scale)

    @property
    def mode_str(self) -> str:
        return f"{self.width}x{self.height}@{int(round(self.refresh_rate))}"

    @classmethod
    def from_json(cls, d: dict) -> "MonitorState":
        modes = d.get("availableModes", [])
        w = d.get("width", 1920)
        h = d.get("height", 1080)
        rr = d.get("refreshRate", 60.0)
        # Find current mode index
        mode_index = 0
        for i, m in enumerate(modes):
            mo = _MODE_RE.match(m)
            if mo and int(mo.group(1)) == w and int(mo.group(2)) == h:
                if abs(float(mo.group(3)) - rr) < 1.0:
                    mode_index = i
                    break
        return cls(
            name=d.get("name", ""),
            x=d.get("x", 0),
            y=d.get("y", 0),
            width=w,
            height=h,
            refresh_rate=rr,
            transform=d.get("transform", 0),
            scale=d.get("scale", 1.0),
            mirror_of="" if d.get("mirrorOf", "none") in ("none", "") else d["mirrorOf"],
            available_modes=modes,
            mode_index=mode_index,
        )

# ---------------------------------------------------------------------------
# hyprctl helpers
# ---------------------------------------------------------------------------

def fetch_monitors() -> List[MonitorState]:
    r = subprocess.run(
        ["hyprctl", "monitors", "-j"],
        capture_output=True, text=True, check=True,
    )
    return [MonitorState.from_json(d) for d in json.loads(r.stdout)]


def apply_monitor(m: MonitorState) -> Optional[str]:
    if m.mirror_of:
        lua = f"hl.monitor({{output='{m.name}', mirror='{m.mirror_of}'}})"
    else:
        lua = (
            f"hl.monitor({{"
            f"output='{m.name}', "
            f"mode='{m.mode_str}', "
            f"position='{m.x}x{m.y}', "
            f"scale={m.scale}, "
            f"transform={m.transform}"
            f"}})"
        )
    r = subprocess.run(["hyprctl", "eval", lua], capture_output=True, text=True, check=False)
    if r.returncode != 0:
        return (r.stderr or r.stdout).strip()
    return None

# ---------------------------------------------------------------------------
# Overlap geometry
# ---------------------------------------------------------------------------

def _logical_rect(m: "MonitorState"):
    return (m.x, m.y, m.x + m.logical_width, m.y + m.logical_height)


def _overlap_px(a, b):
    """Return (ox, oy) — overlapping width/height of two (x0,y0,x1,y1) rects."""
    ox = max(0, min(a[2], b[2]) - max(a[0], b[0]))
    oy = max(0, min(a[3], b[3]) - max(a[1], b[1]))
    return ox, oy


def find_overlaps(monitors: List["MonitorState"]):
    """Return list of (name_a, name_b, ox, oy) for every overlapping pair.

    Mirrored outputs are excluded — they intentionally share their target's
    region and don't occupy independent layout space.
    """
    active = [m for m in monitors if not m.mirror_of]
    out = []
    for i in range(len(active)):
        for j in range(i + 1, len(active)):
            ox, oy = _overlap_px(_logical_rect(active[i]), _logical_rect(active[j]))
            if ox > 0 and oy > 0:
                out.append((active[i].name, active[j].name, ox, oy))
    return out

# ---------------------------------------------------------------------------
# Save
# ---------------------------------------------------------------------------

def save_monitors_lua(monitors: List[MonitorState], path: Path) -> None:
    lines = ["-- generated by monitor-manager -- do not edit by hand\n"]
    for m in monitors:
        if m.mirror_of:
            lines.append(
                f'hl.monitor({{\n'
                f'    output = "{m.name}",\n'
                f'    mirror = "{m.mirror_of}",\n'
                f'}})\n\n'
            )
        else:
            lines.append(
                f'hl.monitor({{\n'
                f'    output    = "{m.name}",\n'
                f'    mode      = "{m.mode_str}",\n'
                f'    position  = "{m.x}x{m.y}",\n'
                f'    scale     = {m.scale},\n'
                f'    transform = {m.transform},\n'
                f'}})\n\n'
            )
    lines.append(
        'hl.config({\n'
        '    xwayland = {\n'
        '        force_zero_scaling = true,\n'
        '    },\n'
        '})\n'
    )
    tmp = path.with_suffix(".lua.tmp")
    tmp.write_text("".join(lines))
    os.replace(tmp, path)

# ---------------------------------------------------------------------------
# Canvas math
# ---------------------------------------------------------------------------

def compute_scale(monitors: List[MonitorState], pane_cols: int, pane_rows: int) -> float:
    if not monitors:
        return 1.0
    max_x = max(m.x + m.logical_width  for m in monitors)
    max_y = max(m.y + m.logical_height for m in monitors)
    if max_x <= 0 or max_y <= 0:
        return 1.0
    sx = pane_cols / (max_x * 1.15)
    sy = pane_rows / (max_y * 1.15)
    return min(sx, sy)


def to_screen(cx: int, cy: int, scale: float, margin_col: int = 1, margin_row: int = 1):
    col = margin_col + int(cx * scale)
    row = margin_row + int(cy * scale * 0.5)
    return row, col

# ---------------------------------------------------------------------------
# Safe addstr / addch wrappers
# ---------------------------------------------------------------------------

def safe_addstr(win, row, col, text, attr=0):
    try:
        max_row, max_col = win.getmaxyx()
        if row < 0 or row >= max_row or col < 0 or col >= max_col:
            return
        avail = max_col - col - 1
        if avail <= 0:
            return
        win.addstr(row, col, text[:avail], attr)
    except curses.error:
        pass


def safe_addch(win, row, col, ch, attr=0):
    try:
        max_row, max_col = win.getmaxyx()
        if row < 0 or row >= max_row or col < 0 or col >= max_col:
            return
        win.addch(row, col, ch, attr)
    except curses.error:
        pass

# ---------------------------------------------------------------------------
# Box drawing
# ---------------------------------------------------------------------------

def draw_box(win, row, col, h, w, attr=0):
    if h < 2 or w < 2:
        return
    safe_addch(win, row,       col,       "┌", attr)
    safe_addch(win, row,       col + w-1, "┐", attr)
    safe_addch(win, row + h-1, col,       "└", attr)
    safe_addch(win, row + h-1, col + w-1, "┘", attr)
    for c in range(col + 1, col + w - 1):
        safe_addch(win, row,       c, "─", attr)
        safe_addch(win, row + h-1, c, "─", attr)
    for r in range(row + 1, row + h - 1):
        safe_addch(win, r, col,       "│", attr)
        safe_addch(win, r, col + w-1, "│", attr)

# ---------------------------------------------------------------------------
# App
# ---------------------------------------------------------------------------

class App:
    def __init__(self, stdscr):
        self.stdscr = stdscr
        self.monitors: List[MonitorState] = []
        self.selected_idx: int = 0
        self.mode: str = "normal"         # "normal" | "mirror_pick"
        self.mirror_source_idx: int = 0
        self.mirror_target_idx: int = 1
        self.dirty: bool = False
        self.status_msg: str = ""
        self._scale: float = 0.0          # cached canvas scale
        self._scale_pane: tuple = (0, 0)  # pane size used for cached scale
        self._load_monitors()
        self._init_colors()

    def _load_monitors(self):
        self.monitors = fetch_monitors()
        if self.selected_idx >= len(self.monitors):
            self.selected_idx = 0

    def _init_colors(self):
        curses.start_color()
        curses.use_default_colors()
        # 1 = selected (cyan bold)
        curses.init_pair(1, curses.COLOR_CYAN,   -1)
        # 2 = normal (white)
        curses.init_pair(2, curses.COLOR_WHITE,  -1)
        # 3 = mirror target (yellow)
        curses.init_pair(3, curses.COLOR_YELLOW, -1)
        # 4 = mirrored / dim
        curses.init_pair(4, curses.COLOR_BLACK + 8 if curses.COLORS >= 16 else curses.COLOR_WHITE, -1)
        # 5 = status bar (reversed)
        curses.init_pair(5, -1, -1)
        # 6 = help (green)
        curses.init_pair(6, curses.COLOR_GREEN,  -1)

    def _get_scale(self, pane_cols: int, pane_rows: int) -> float:
        """Return cached scale; recompute only on resize or when a monitor escapes the viewport."""
        pane = (pane_cols, pane_rows)
        if self._scale > 0 and self._scale_pane == pane:
            # Check every monitor still fits inside the current viewport
            inner_cols = pane_cols - 2
            inner_rows = pane_rows - 2
            all_fit = True
            for m in self.monitors:
                brow, bcol = to_screen(m.x + m.logical_width, m.y + m.logical_height, self._scale)
                if bcol > inner_cols or brow > inner_rows:
                    all_fit = False
                    break
            if all_fit:
                return self._scale
        self._scale = compute_scale(self.monitors, pane_cols - 2, pane_rows - 2)
        self._scale_pane = pane
        return self._scale

    # -----------------------------------------------------------------------
    # Event loop
    # -----------------------------------------------------------------------

    def run(self):
        curses.curs_set(0)
        self.stdscr.timeout(100)
        self.draw()
        while True:
            ch = self.stdscr.getch()
            if ch == curses.KEY_RESIZE:
                self._scale_pane = (0, 0)  # force scale recompute on resize
                self.draw()
                continue
            if ch == -1:
                continue
            if self.mode == "normal":
                result = self.handle_key_normal(ch)
                if result == "quit":
                    break
            elif self.mode == "mirror_pick":
                self.handle_key_mirror(ch)
            self.draw()

    # -----------------------------------------------------------------------
    # Key handlers
    # -----------------------------------------------------------------------

    def handle_key_normal(self, ch) -> Optional[str]:
        mon = self.monitors[self.selected_idx] if self.monitors else None

        # Tab / Shift+Tab — cycle monitor
        if ch == ord("\t"):
            self.selected_idx = (self.selected_idx + 1) % max(1, len(self.monitors))
            return
        if ch == curses.KEY_BTAB:
            self.selected_idx = (self.selected_idx - 1) % max(1, len(self.monitors))
            return

        if mon is None:
            return

        # Movement — coarse
        if ch == ord("h"):
            self.move_monitor(-MOVE_STEP, 0)
        elif ch == ord("l"):
            self.move_monitor(MOVE_STEP, 0)
        elif ch == ord("k"):
            self.move_monitor(0, -MOVE_STEP)
        elif ch == ord("j"):
            self.move_monitor(0, MOVE_STEP)
        # Movement — fine
        elif ch == ord("H"):
            self.move_monitor(-MOVE_STEP_FINE, 0)
        elif ch == ord("L"):
            self.move_monitor(MOVE_STEP_FINE, 0)
        elif ch == ord("K"):
            self.move_monitor(0, -MOVE_STEP_FINE)
        elif ch == ord("J"):
            self.move_monitor(0, MOVE_STEP_FINE)
        # Rotation
        elif ch == ord("u"):
            self.rotate_monitor(-1)
        elif ch == ord("i"):
            self.rotate_monitor(+1)
        # Scale
        elif ch == ord("t"):
            self.scale_monitor(+1)
        elif ch == ord("g"):
            self.scale_monitor(-1)
        # Mirror
        elif ch == ord("m"):
            if mon.mirror_of:
                mon.mirror_of = ""
                self._apply_and_status(mon, f"Un-mirrored {mon.name}")
            elif len(self.monitors) < 2:
                self.status_msg = "Need 2+ monitors to mirror"
            else:
                self.mirror_source_idx = self.selected_idx
                self.mirror_target_idx = (self.selected_idx + 1) % len(self.monitors)
                self.mode = "mirror_pick"
        # Mode cycling
        elif ch == ord("n"):
            self.cycle_mode(+1)
        elif ch == ord("N"):
            self.cycle_mode(-1)
        # Save
        elif ch == ord("s"):
            self._save()
        # Save & quit
        elif ch in (curses.KEY_ENTER, ord("\n"), ord("\r")):
            self._save()
            return "quit"
        # Quit
        elif ch in (ord("q"), 27):  # q or Esc
            if self.dirty:
                action = self.prompt_save_quit()
                if action == "cancel":
                    return None
                if action == "save":
                    self._save()
            return "quit"

    def handle_key_mirror(self, ch):
        n = len(self.monitors)

        def next_target(delta: int):
            t = (self.mirror_target_idx + delta) % n
            # skip source
            if t == self.mirror_source_idx:
                t = (t + delta) % n
            self.mirror_target_idx = t

        if ch == ord("\t"):
            next_target(+1)
        elif ch == curses.KEY_BTAB:
            next_target(-1)
        elif ch in (curses.KEY_ENTER, ord("\n"), ord("\r")):
            self.set_mirror(self.mirror_source_idx, self.mirror_target_idx)
            self.mode = "normal"
        elif ch == 27:  # Esc
            self.mode = "normal"
            self.status_msg = "Mirror cancelled"

    # -----------------------------------------------------------------------
    # Actions
    # -----------------------------------------------------------------------

    def _live_overlap_warning(self) -> Optional[str]:
        """Re-fetch live monitor positions and report any actual overlap.

        Hyprland re-snaps fractionally-scaled/rotated outputs at apply time, so
        the positions it ends up with can differ from what this TUI set. Only a
        check against the live state catches snap-induced collisions.
        """
        try:
            ov = find_overlaps(fetch_monitors())
        except Exception:
            return None
        if not ov:
            return None
        a, b, ox, _ = ov[0]
        extra = f" (+{len(ov) - 1} more)" if len(ov) > 1 else ""
        return f"{a} overlaps {b} by {ox}px{extra}"

    def _auto_resolve(self, mon: MonitorState) -> bool:
        """Nudge `mon` until its *live* rectangle no longer overlaps a neighbor.

        Hyprland may snap a fractionally-scaled/rotated output to a position
        that collides with its neighbor. We can't predict the snap, so we read
        the live layout, push `mon` by the minimal grid-aligned translation that
        would separate it from its worst overlapper, re-apply, and repeat. Only
        `mon` moves; other monitors are left where the user put them. Returns
        True if any adjustment was made.
        """
        if mon.mirror_of:
            return False
        moved = False
        for _ in range(MAX_RESOLVE_ITERS):
            try:
                live = fetch_monitors()
            except Exception:
                break
            me = next((lm for lm in live if lm.name == mon.name), None)
            if me is None or me.mirror_of:
                break
            a = _logical_rect(me)
            worst = None  # (overlap_area, neighbor_rect)
            for o in live:
                if o.name == mon.name or o.mirror_of:
                    continue
                ox, oy = _overlap_px(a, _logical_rect(o))
                if ox > 0 and oy > 0 and (worst is None or ox * oy > worst[0]):
                    worst = (ox * oy, _logical_rect(o))
            if worst is None:
                break  # no overlap left — resolved
            b = worst[1]
            # Minimal separating translation of `mon` along either axis.
            axis, delta = min(
                (("x", b[2] - a[0]), ("x", b[0] - a[2]),
                 ("y", b[3] - a[1]), ("y", b[1] - a[3])),
                key=lambda c: abs(c[1]),
            )
            # Round magnitude up to the grid so the next snap keeps a margin.
            step = MOVE_STEP_FINE
            mag = ((abs(delta) + step - 1) // step) * step
            delta = mag if delta > 0 else -mag
            if axis == "x":
                mon.x = max(0, mon.x + delta)
            else:
                mon.y = max(0, mon.y + delta)
            if apply_monitor(mon):
                break
            moved = True
        return moved

    def _apply_and_status(self, mon: MonitorState, success_msg: str):
        """Apply a monitor, mark dirty, auto-resolve snap overlap, set status."""
        err = apply_monitor(mon)
        mon.dirty = True
        self.dirty = True
        if err:
            self.status_msg = err
            return
        resolved = self._auto_resolve(mon)
        warn = self._live_overlap_warning()
        if warn:
            self.status_msg = f"{success_msg}   ⚠ {warn}"
        elif resolved:
            self.status_msg = f"{success_msg}   (auto-resolved → {mon.x},{mon.y})"
        else:
            self.status_msg = success_msg

    def _would_overlap(self, idx: int) -> Optional[str]:
        """Name of the first monitor that monitor `idx` overlaps (TUI coords)."""
        mon = self.monitors[idx]
        if mon.mirror_of:
            return None
        a = _logical_rect(mon)
        for j, other in enumerate(self.monitors):
            if j == idx or other.mirror_of:
                continue
            ox, oy = _overlap_px(a, _logical_rect(other))
            if ox > 0 and oy > 0:
                return other.name
        return None

    def move_monitor(self, dx: int, dy: int):
        mon = self.monitors[self.selected_idx]
        # Snap to a round grid so positions stay multiples of MOVE_STEP_FINE.
        # The seed comes from hyprctl, which may report a snapped value (e.g.
        # a fractionally-scaled/rotated monitor), so raw addition would freeze
        # the last digit. Rounding normalizes any odd seed on the first move.
        base = MOVE_STEP_FINE
        old_x, old_y = mon.x, mon.y
        mon.x = max(0, round((mon.x + dx) / base) * base)
        mon.y = max(0, round((mon.y + dy) / base) * base)
        # Block moves that would drive this monitor into another (TUI coords).
        clash = self._would_overlap(self.selected_idx)
        if clash:
            mon.x, mon.y = old_x, old_y
            self.status_msg = f"Blocked: {mon.name} would overlap {clash}"
            return
        self._apply_and_status(mon, f"Moved {mon.name} to {mon.x},{mon.y}")

    def rotate_monitor(self, direction: int):
        mon = self.monitors[self.selected_idx]
        if direction > 0:
            mon.transform = rotate_cw(mon.transform)
        else:
            mon.transform = rotate_ccw(mon.transform)
        self._apply_and_status(mon, f"Rotated {mon.name} → {TRANSFORM_LABEL[mon.transform]}")

    def scale_monitor(self, direction: int):
        mon = self.monitors[self.selected_idx]
        scales = valid_scales(mon.width, mon.height)
        cur = round(mon.scale, 10)
        if direction > 0:
            candidates = [s for s in scales if s > cur + 1e-9]
            if not candidates:
                self.status_msg = f"Scale already at max ({mon.scale}x)"
                return
            new_scale = candidates[0]
        else:
            candidates = [s for s in scales if s < cur - 1e-9]
            if not candidates:
                self.status_msg = f"Scale already at min ({mon.scale}x)"
                return
            new_scale = candidates[-1]
        mon.scale = new_scale
        self._apply_and_status(mon, f"{mon.name} scale → {new_scale}x")

    def cycle_mode(self, delta: int):
        mon = self.monitors[self.selected_idx]
        if not mon.available_modes:
            self.status_msg = "No mode list available"
            return
        mon.mode_index = (mon.mode_index + delta) % len(mon.available_modes)
        mo = _MODE_RE.match(mon.available_modes[mon.mode_index])
        if mo:
            mon.width  = int(mo.group(1))
            mon.height = int(mo.group(2))
            mon.refresh_rate = float(mo.group(3))
        self._apply_and_status(mon, f"{mon.name} → {mon.mode_str}")

    def set_mirror(self, src_idx: int, tgt_idx: int):
        src = self.monitors[src_idx]
        tgt = self.monitors[tgt_idx]
        src.mirror_of = tgt.name
        self._apply_and_status(src, f"Mirroring {src.name} → {tgt.name}")

    def _save(self):
        try:
            save_monitors_lua(self.monitors, MONITORS_LUA)
            for m in self.monitors:
                m.dirty = False
            self.dirty = False
            subprocess.run(["hyprctl", "reload"], capture_output=True, check=False)
            # Reload re-applies the saved config; re-check the live layout so a
            # snap-induced collision is surfaced rather than silently saved.
            warn = self._live_overlap_warning()
            self.status_msg = (
                f"Saved — ⚠ {warn}" if warn else f"Saved to {MONITORS_LUA.name}"
            )
        except Exception as e:
            self.status_msg = f"Save failed: {e}"

    # -----------------------------------------------------------------------
    # Prompt
    # -----------------------------------------------------------------------

    def prompt_save_quit(self) -> str:
        rows, cols = self.stdscr.getmaxyx()
        prompt = "Unsaved changes.  [s]ave & quit   [n]o save   [c]ancel"
        safe_addstr(self.stdscr, rows - 1, 0, " " * (cols - 1), curses.A_REVERSE)
        safe_addstr(self.stdscr, rows - 1, 0, prompt[:cols - 1], curses.A_REVERSE)
        self.stdscr.timeout(-1)
        while True:
            ch = self.stdscr.getch()
            if ch in (ord("s"), ord("S")):
                self.stdscr.timeout(100)
                return "save"
            if ch in (ord("n"), ord("N")):
                self.stdscr.timeout(100)
                return "nosave"
            if ch in (ord("c"), ord("C"), 27):
                self.stdscr.timeout(100)
                return "cancel"

    # -----------------------------------------------------------------------
    # Drawing
    # -----------------------------------------------------------------------

    def draw(self):
        self.stdscr.erase()
        rows, cols = self.stdscr.getmaxyx()

        use_info = cols >= 80
        canvas_w = (cols - INFO_W - 1) if use_info else cols
        canvas_h = max(4, rows - STATUS_ROWS)

        self.draw_canvas(canvas_w, canvas_h)
        if use_info:
            self.draw_info(canvas_w, canvas_h)
            # vertical separator
            for r in range(canvas_h):
                safe_addch(self.stdscr, r, canvas_w, "│", curses.color_pair(2))

        self.draw_status(rows - 2, cols)
        self.draw_help(rows - 1, cols)
        self.stdscr.noutrefresh()
        curses.doupdate()

    def draw_canvas(self, pane_cols: int, pane_rows: int):
        scale = self._get_scale(pane_cols, pane_rows)

        for idx, mon in enumerate(self.monitors):
            brow, bcol = to_screen(mon.x, mon.y, scale)
            bw = max(MIN_BOX_W, int(mon.logical_width  * scale))
            bh = max(MIN_BOX_H, int(mon.logical_height * scale * 0.5))

            # Clamp to pane
            if brow >= pane_rows or bcol >= pane_cols:
                continue

            # Choose color
            if self.mode == "mirror_pick" and idx == self.mirror_target_idx:
                attr = curses.color_pair(3) | curses.A_BOLD
            elif idx == self.selected_idx:
                attr = curses.color_pair(1) | curses.A_BOLD
            elif mon.mirror_of:
                attr = curses.color_pair(4)
            else:
                attr = curses.color_pair(2)

            draw_box(self.stdscr, brow, bcol, bh, bw, attr)

            # Labels inside box
            inner_w = bw - 2
            if inner_w < 1:
                continue

            def label_line(row_offset: int, text: str):
                r = brow + row_offset
                c = bcol + 1
                if r >= pane_rows or r <= brow or r >= brow + bh - 1:
                    return
                safe_addstr(self.stdscr, r, c, text[:inner_w], attr)

            # Line 1: name (+ dirty marker)
            name_label = mon.name + (" *" if mon.dirty else "")
            if mon.mirror_of:
                name_label = f"{mon.name} →{mon.mirror_of}"
            label_line(1, name_label)

            # Line 2: mode
            if bh > 3:
                label_line(2, mon.mode_str)

            # Line 3: rotation
            if bh > 4:
                label_line(3, TRANSFORM_LABEL.get(mon.transform, ""))

    def draw_info(self, start_col: int, pane_rows: int):
        col = start_col + 1
        row = 0
        safe_addstr(self.stdscr, row, col, "Monitors:", curses.color_pair(6) | curses.A_BOLD)
        row += 1
        for idx, mon in enumerate(self.monitors):
            if row >= pane_rows:
                break
            prefix = "> " if idx == self.selected_idx else "  "
            attr = curses.color_pair(1) | curses.A_BOLD if idx == self.selected_idx else curses.color_pair(2)
            safe_addstr(self.stdscr, row, col, f"{prefix}{mon.name}", attr)
            row += 1
            if row < pane_rows:
                safe_addstr(self.stdscr, row, col + 2, mon.mode_str, curses.color_pair(2))
                row += 1
            if row < pane_rows:
                safe_addstr(self.stdscr, row, col + 2, f"pos {mon.x},{mon.y}", curses.color_pair(2))
                row += 1
            if row < pane_rows:
                safe_addstr(self.stdscr, row, col + 2, f"scale {mon.scale}", curses.color_pair(2))
                row += 1
            if row < pane_rows:
                rot_str = TRANSFORM_LABEL.get(mon.transform, "")
                mirror_str = f"  →{mon.mirror_of}" if mon.mirror_of else ""
                safe_addstr(self.stdscr, row, col + 2, rot_str + mirror_str, curses.color_pair(2))
                row += 1
            row += 1  # blank between monitors

    def draw_status(self, row: int, cols: int):
        if self.mode == "mirror_pick":
            src = self.monitors[self.mirror_source_idx].name if self.monitors else "?"
            tgt = self.monitors[self.mirror_target_idx].name if self.monitors else "?"
            mode_tag = f"[MIRROR] {src} → {tgt}"
        else:
            mode_tag = "[NORMAL]"
            if self.dirty:
                mode_tag += " *"

        msg = f"{mode_tag}  {self.status_msg}"
        safe_addstr(self.stdscr, row, 0, " " * (cols - 1), curses.A_REVERSE)
        safe_addstr(self.stdscr, row, 0, msg[:cols - 1], curses.A_REVERSE)

    def draw_help(self, row: int, cols: int):
        if self.mode == "mirror_pick":
            text = "Tab:cycle-target  Enter:confirm  Esc:cancel"
        else:
            text = "Tab:next  hjkl:move  HJKL:fine  u/i:rot  t/g:scale  m:mirror  n/N:mode  s:save  Enter:save+quit  q:quit"
        safe_addstr(self.stdscr, row, 0, text[:cols - 1], curses.color_pair(6))

# ---------------------------------------------------------------------------
# Entry point
# ---------------------------------------------------------------------------

def main():
    try:
        curses.wrapper(lambda stdscr: App(stdscr).run())
    except subprocess.CalledProcessError as e:
        print(f"Error: hyprctl failed — is Hyprland running?\n{e}", file=sys.stderr)
        sys.exit(1)
    except KeyboardInterrupt:
        pass


if __name__ == "__main__":
    main()
