logical_width/height now divide physical pixels by scale so the canvas correctly represents the compositor's coordinate space (e.g. 3840px @1.5x is 2560 logical px wide, not 3840). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| hyprland | ||
| hyprlua | ||
| niri | ||
| sway | ||
| migrate-hyprland-to-hyprlua.sh | ||