; Each action maps to a comma-separated list of keys/buttons - add as many as you like to the ; same action. Recognized tokens: printable keys ("w", "f"), named keys ("space", "ArrowUp"), ; and mouse buttons ("mouse_left", "mouse_right"), optionally prefixed "shift+". [movement] move_up = w, ArrowUp move_down = s, ArrowDown move_left = a, ArrowLeft move_right = d, ArrowRight [actions] leap = space swim_down = Control block = b pause = Escape toggle_character_card = c cycle_character_tab = Tab toggle_dev_mode = F1 dev_cycle_spawn = F2 dev_spawn_object = F3 dev_spawn_npc_menu = F4 dev_cycle_turret = F5 dev_place_turret = F6 pickup = f [hands] activate_right_hand = mouse_left activate_left_hand = mouse_right activate_right_hand_2 = shift+mouse_left activate_left_hand_2 = shift+mouse_right [abilities] activate_selected_ability = e select_ability_1 = 1 select_ability_2 = 2 select_ability_3 = 3 select_ability_4 = 4 select_ability_5 = 5 select_ability_6 = 6 select_ability_7 = 7 select_ability_8 = 8 select_ability_9 = 9 select_ability_0 = 0