Mi2dRPGamEng/config/keybindings.conf

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; Each action maps to a comma-separated list of keys/buttons - add as many as you like to the
; same action. Recognized tokens: printable keys ("w", "f"), named keys ("space", "ArrowUp"),
; and mouse buttons ("mouse_left", "mouse_right"), optionally prefixed "shift+".
[movement]
move_up = w, ArrowUp
move_down = s, ArrowDown
move_left = a, ArrowLeft
move_right = d, ArrowRight
[actions]
leap = space
swim_down = Control
block = b
pause = Escape
toggle_character_card = c
toggle_dev_mode = F1
dev_cycle_spawn = F2
dev_spawn_object = F3
[hands]
activate_right_hand = mouse_left
activate_left_hand = mouse_right
activate_right_hand_2 = shift+mouse_left
activate_left_hand_2 = shift+mouse_right
[abilities]
activate_selected_ability = e
select_ability_1 = 1
select_ability_2 = 2
select_ability_3 = 3
select_ability_4 = 4
select_ability_5 = 5
select_ability_6 = 6
select_ability_7 = 7
select_ability_8 = 8
select_ability_9 = 9
select_ability_0 = 0