Mi2dRPGamEng/config
Amir Alexander Abdelbaki 1099183788 Add dev-mode turret placement
F5 cycles the turret variant (pistol/autocannon), F6 places the selected one
in front of the player, hostile to them by default so it's immediately
testable. Backed by a new DevTurretMenu mirroring the existing item spawn
menu, sourced generically from any entity template with turret_weapon_item_id
set.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FyY5qQB6XHRoBFNbsgdRQn
2026-07-16 16:48:49 +02:00
..
controller_bindings.conf Add item pickup/drop, NPC AI framework, hacking, and turrets 2026-07-16 16:44:46 +02:00
keybindings.conf Add dev-mode turret placement 2026-07-16 16:48:49 +02:00