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Amir Alexander Abdelbaki 3bd2c6fa9f Add ship rotation speed limits, combat ailments, and character creator depth
- Ships turn gradually toward a desired heading at a per-ship max
  rotation speed instead of snapping instantly (MapEmbedding.desired_rotation
  + advance_ship_rotation, wired into the main loop).
- Combat hits can now inflict ailments (impact_trauma/fracture/brain_trauma)
  based on the raw d20 roll, which factor into relevant skill checks via a
  new AilmentDef system mirroring the existing organ-penalty mechanic.
- Character creator: species-defined body types and hair colors, starter
  clothing selection (reuses Character.wear_item's fit rules), a
  player-species whitelist excluding the NPC-only dog species, and four
  skill-allocation modes (point-buy, roll-and-assign, manual, random).
- New WorldCreationMenu/WorldTemplate for picking a starting world,
  currently just the one sample map.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015mFzQQZYexNaSB69e2oU95
2026-07-15 14:10:13 +02:00
config Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
engine Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
resources Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
tests Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
.gitignore Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
main.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
pyproject.toml Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
pyrightconfig.json Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
requirements-dev.txt Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
requirements.txt Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
server.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00