Mi2dRPGamEng/tests
Amir Alexander Abdelbaki 3bd2c6fa9f Add ship rotation speed limits, combat ailments, and character creator depth
- Ships turn gradually toward a desired heading at a per-ship max
  rotation speed instead of snapping instantly (MapEmbedding.desired_rotation
  + advance_ship_rotation, wired into the main loop).
- Combat hits can now inflict ailments (impact_trauma/fracture/brain_trauma)
  based on the raw d20 roll, which factor into relevant skill checks via a
  new AilmentDef system mirroring the existing organ-penalty mechanic.
- Character creator: species-defined body types and hair colors, starter
  clothing selection (reuses Character.wear_item's fit rules), a
  player-species whitelist excluding the NPC-only dog species, and four
  skill-allocation modes (point-buy, roll-and-assign, manual, random).
- New WorldCreationMenu/WorldTemplate for picking a starting world,
  currently just the one sample map.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015mFzQQZYexNaSB69e2oU95
2026-07-15 14:10:13 +02:00
..
test_abilities.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_ability_bar.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_ability_cooldowns.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_actions.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_aim.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_armor.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_blocking.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_character_creator.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_character_fallback.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_character_health.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_character_library.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_character_menu.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_clothing_fit.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_combat.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_combat_ailments.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_companion.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_config.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_construction.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_continuous_movement.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_db_roundtrip.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_defs_loading.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_gamepad.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_health_ticks.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_implants.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_input.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_interaction.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_inventory.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_knockback.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_leap.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_map_embedding.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_network.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_organs.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_ranged_combat.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_ship_test_map.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_shooting.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_species_samples.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_speed.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_staircases.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_start_screen.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_steering.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00
test_time_warp.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_timing.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_weather.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_wielding.py Initial commit: top-down RPG engine (wgpu-py + glfw) 2026-07-15 13:35:59 +02:00
test_world_creation.py Add ship rotation speed limits, combat ailments, and character creator depth 2026-07-15 14:10:13 +02:00