Make the near-invisible pixels in the drawn art opaque

Eight pixels of the khopesh blade and five of the great socketed pommel
were saved with an alpha between 1 and 27 out of 255. They have colours
- white, greys, near-black - and were clearly drawn rather than erased,
but at under 11% opacity they read in game as holes in the edge of the
blade. A soft or part-opacity brush is the likely cause; nothing else in
the mod's art has an alpha that is neither 0 nor 255.

Their colours are untouched. Only the alpha moves, to 255.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
gem-slots-and-the-fangs-element
Amir Alexander Abdelbaki 2026-08-14 15:50:46 +02:00
parent 891ea12338
commit 5098b5617a
2 changed files with 0 additions and 0 deletions

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