Make the near-invisible pixels in the drawn art opaque
Eight pixels of the khopesh blade and five of the great socketed pommel were saved with an alpha between 1 and 27 out of 255. They have colours - white, greys, near-black - and were clearly drawn rather than erased, but at under 11% opacity they read in game as holes in the edge of the blade. A soft or part-opacity brush is the likely cause; nothing else in the mod's art has an alpha that is neither 0 nor 255. Their colours are untouched. Only the alpha moves, to 255. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>gem-slots-and-the-fangs-element
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